KNetwork::KResolver Class Reference

Name and service resolution class. More...

#include <kresolver.h>

Inheritance diagram for KNetwork::KResolver:
QObject

List of all members.

Public Types

enum  SocketFamilies {
  UnknownFamily = 0x0001, UnixFamily = 0x0002, LocalFamily = UnixFamily, IPv4Family = 0x0004,
  IPv6Family = 0x0008, InternetFamily = IPv4Family | IPv6Family, InetFamily = InternetFamily, KnownFamily = ~UnknownFamily,
  AnyFamily = KnownFamily | UnknownFamily
}
enum  Flags {
  Passive = 0x01, CanonName = 0x02, NoResolve = 0x04, NoSrv = 0x08,
  Multiport = 0x10, UseSrv = 0x20
}
enum  ErrorCodes {
  NoError = 0, AddrFamily = -1, TryAgain = -2, NonRecoverable = -3,
  BadFlags = -4, Memory = -5, NoName = -6, UnsupportedFamily = -7,
  UnsupportedService = -8, UnsupportedSocketType = -9, UnknownError = -10, SystemError = -11,
  Canceled = -100
}
enum  StatusCodes {
  Idle = 0, Queued = 1, InProgress = 5, PostProcessing = 6,
  Success = 10, Failed = -101
}

Signals

void finished (KResolverResults results)

Public Member Functions

 KResolver (QObject *=0L, const char *=0L)
 KResolver (const QString &nodename, const QString &servicename=QString::null, QObject *=0L, const char *=0L)
virtual ~KResolver ()
int status () const
int error () const
int systemError () const
QString errorString () const
bool isRunning () const
QString nodeName () const
QString serviceName () const
void setNodeName (const QString &nodename)
void setServiceName (const QString &service)
void setAddress (const QString &node, const QString &service)
int flags () const
int setFlags (int flags)
void setFamily (int families)
void setSocketType (int type)
void setProtocol (int protonum, const char *name=0L)
bool start ()
bool wait (int msec=0)
void cancel (bool emitSignal=true)
KResolverResults results () const
virtual bool event (QEvent *)

Static Public Member Functions

static QString errorString (int errorcode, int syserror=0)
static KResolverResults resolve (const QString &host, const QString &service, int flags=0, int families=KResolver::InternetFamily)
static bool resolveAsync (QObject *userObj, const char *userSlot, const QString &host, const QString &service, int flags=0, int families=KResolver::InternetFamily)
static QCString domainToAscii (const QString &unicodeDomain)
static QString domainToUnicode (const QCString &asciiDomain)
static QString domainToUnicode (const QString &asciiDomain)
static QString normalizeDomain (const QString &domain)
static QStrList protocolName (int protonum)
static QStrList protocolName (const char *protoname)
static int protocolNumber (const char *protoname)
static int servicePort (const char *servname, const char *protoname)
static QStrList serviceName (const char *servname, const char *protoname)
static QStrList serviceName (int port, const char *protoname)
static QString localHostName ()

Protected Member Functions

void setError (int errorcode, int systemerror=0)
virtual void virtual_hook (int id, void *data)

Friends

class KResolverResults
class ::KNetwork::Internal::KResolverManager

Detailed Description

Name and service resolution class.

This class provides support for doing name-to-binary resolution for nodenames and service ports. You should use this class if you need specific resolution techniques when creating a socket or if you want to inspect the results before calling the socket functions.

You can either create an object and set the options you want in it or you can simply call the static member functions, which will create standard Resolver objects and dispatch the resolution for you. Normally, the static functions will be used, except in cases where specific options must be set.

A Resolver object defaults to the following:

  • address family: any address family
  • socket type: streaming socket
  • protocol: implementation-defined. Generally, TCP
  • host and service: unset
Author:
Thiago Macieira <thiago.macieira@kdemail.net>

Definition at line 295 of file kresolver.h.


Member Enumeration Documentation

Error codes.

These are the possible error values that objects of this class may return. See errorString() for getting a string representation for these errors.

  • AddrFamily: Address family for the given nodename is not supported.
  • TryAgain: Temporary failure in name resolution. You should try again.
  • NonRecoverable: Non-recoverable failure in name resolution.
  • BadFlags: Invalid flags were given.
  • Memory: Memory allocation failure.
  • NoName: The specified name or service doesn't exist.
  • UnsupportedFamily: The requested socket family is not supported.
  • UnsupportedService: The requested service is not supported for this socket type (i.e., a datagram service in a streaming socket).
  • UnsupportedSocketType: The requested socket type is not supported.
  • UnknownError: An unknown, unexpected error occurred.
  • SystemError: A system error occurred. See systemError.
  • Canceled: This request was cancelled by the user.

Definition at line 382 of file kresolver.h.

Flags for the resolution.

These flags are used for setting the resolution behaviour for this object:

  • Passive: resolve to a passive socket (i.e., one that can be used for binding to a local interface)
  • CanonName: request that the canonical name for the given nodename be found and recorded
  • NoResolve: request that no external resolution be performed. The given nodename and servicename will be resolved locally only.
  • NoSrv: don't try to use SRV-based name-resolution. (deprecated)
  • UseSrv: use SRV-based name resolution.
  • Multiport: the port/service argument is a list of port numbers and ranges. (future extension)
Note:
SRV-based lookup and Multiport are not implemented yet.

Definition at line 351 of file kresolver.h.

Address family selection types.

These values can be OR-ed together to form a composite family selection.

  • UnknownFamily: a family that is unknown to the current implementation
  • KnownFamily: a family that is known to the implementation (the exact opposite of UnknownFamily)
  • AnyFamilies: any address family is acceptable
  • InternetFamily: an address for connecting to the Internet
  • InetFamily: alias for InternetFamily
  • IPv6Family: an IPv6 address only
  • IPv4Family: an IPv4 address only
  • UnixFamily: an address for the local Unix namespace (i.e., Unix sockets)
  • LocalFamily: alias for UnixFamily

Definition at line 317 of file kresolver.h.

Status codes.

These are the possible status for a Resolver object. A value greater than zero indicates normal behaviour, while negative values either indicate failure or error.

  • Idle: resolution has not yet been started.
  • Queued: resolution is queued but not yet in progress.
  • InProgress: resolution is in progress.
  • PostProcessing: resolution is in progress.
  • Success: resolution is done; you can retrieve the results.
  • Canceled: request cancelled by the user.
  • Failed: resolution is done, but failed.

Note: the status Canceled and the error code Canceled are the same.

Note 2: the status Queued and InProgress might not be distinguishable. Some implementations might not differentiate one from the other.

Definition at line 420 of file kresolver.h.


Constructor & Destructor Documentation

KResolver::KResolver ( QObject parent = 0L,
const char *  name = 0L 
)

Default constructor.

Creates an empty Resolver object. You should set the wanted names and flags using the member functions before starting the name resolution.

Definition at line 292 of file kresolver.cpp.

KResolver::KResolver ( const QString nodename,
const QString servicename = QString::null,
QObject parent = 0L,
const char *  name = 0L 
)

Constructor with host and service names.

Creates a Resolver object with the given host and service names. Flags are initialised to 0 and any address family will be accepted.

Parameters:
nodename The host name we want resolved.
servicename The service name associated, like "http".

Definition at line 298 of file kresolver.cpp.

KResolver::~KResolver (  )  [virtual]

Destructor.

When this object is deleted, it'll destroy all associated resources. If the resolution is still in progress, it will be cancelled and the signal will not be emitted.

Definition at line 305 of file kresolver.cpp.


Member Function Documentation

void KResolver::cancel ( bool  emitSignal = true  ) 

Cancels a running request.

This function will cancel a running request. If the request is not currently running or queued, this function does nothing.

Note: if you tell the signal to be emitted, be aware that it might or might not be emitted before this function returns.

Parameters:
emitSignal whether to emit the finished signal or not

Definition at line 508 of file kresolver.cpp.

QCString KResolver::domainToAscii ( const QString unicodeDomain  )  [static]

Returns the domain name in an ASCII Compatible Encoding form, suitable for DNS lookups.

This is the base for International Domain Name support over the Internet.

Note this function may fail, in which case it'll return a null QCString. Reasons for failure include use of unknown code points (Unicode characters).

Note that the encoding is illegible and, thus, should not be presented to the user, except if requested.

Parameters:
unicodeDomain the domain name to be encoded
Returns:
the ACE-encoded suitable for DNS queries if successful, a null QCString if failure.

Definition at line 950 of file kresolver.cpp.

QString KResolver::domainToUnicode ( const QString asciiDomain  )  [static]

The same as above, but taking a QString argument.

Parameters:
asciiDomain the ACE-encoded domain name to be decoded
Returns:
the Unicode representation of the given domain name if successful, QString::null if not.

Definition at line 994 of file kresolver.cpp.

QString KResolver::domainToUnicode ( const QCString asciiDomain  )  [static]

Does the inverse of domainToAscii and return an Unicode domain name from the given ACE-encoded domain.

This function may fail if the given domain cannot be successfully converted back to Unicode. Reasons for failure include a malformed domain name or good ones whose reencoding back to ACE don't match the form given here (e.g., ACE-encoding of an already ASCII-compatible domain).

It is, however, guaranteed that domains returned by domainToAscii will work.

Parameters:
asciiDomain the ACE-encoded domain name to be decoded
Returns:
the Unicode representation of the given domain name if successful, the original string if not
Note:
ACE = ASCII-Compatible Encoding, i.e., 7-bit

Definition at line 988 of file kresolver.cpp.

int KResolver::error (  )  const

Retrieve the error code in this object.

This function will return NoError if we are not in an error condition. See status and StatusCodes to find out what the current status is.

See also:
errorString for getting a textual representation of this error

Definition at line 318 of file kresolver.cpp.

QString KResolver::errorString ( int  errorcode,
int  syserror = 0 
) [static]

Returns the string representation of this error code.

Parameters:
errorcode the error code. See ErrorCodes.
syserror the system error code associated.
Returns:
the string representation. This is already i18n'ed.

Definition at line 552 of file kresolver.cpp.

QString KNetwork::KResolver::errorString (  )  const [inline]

Returns the textual representation of the error in this object.

Definition at line 493 of file kresolver.h.

bool KResolver::event ( QEvent e  )  [virtual]

Handles events.

Reimplemented from QObject.

This function handles the events generated by the manager indicating that this object has finished processing.

Do not post events to this object.

Reimplemented from QObject.

Definition at line 528 of file kresolver.cpp.

void KNetwork::KResolver::finished ( KResolverResults  results  )  [signal]

This signal is emitted whenever the resolution is finished, one way or another (success or failure).

The results parameter will contain the resolved data.

Note: if you are doing multiple resolutions, you can use the QObject::sender() function to distinguish one Resolver object from another.

Parameters:
results the resolved data; might be empty if the resolution failed
See also:
results for information on what the results are
Note:
This signal is always delivered in the GUI event thread, even for resolutions that were started in secondary threads.
int KResolver::flags (  )  const

Retrieves the flags set for the resolution.

See also:
Flags for an explanation on what flags are possible

Definition at line 379 of file kresolver.cpp.

bool KResolver::isRunning (  )  const

Returns true if this object is currently running.

Definition at line 330 of file kresolver.cpp.

QString KResolver::localHostName (  )  [static]

Returns this machine's local hostname.

Returns:
this machine's local hostname
Since:
3.5

Definition at line 884 of file kresolver.cpp.

QString KResolver::nodeName (  )  const

The nodename to which the resolution was/is to be performed.

Definition at line 336 of file kresolver.cpp.

QString KResolver::normalizeDomain ( const QString domain  )  [static]

Normalise a domain name.

In order to prevent simple mistakes in International Domain Names (IDN), it has been decided that certain code points (characters in Unicode) would be instead converted to others. This includes turning them all to lower case, as well certain other specific operations, as specified in the documents.

For instance, the German 'ß' will be changed into 'ss', while the micro symbol 'µ' will be changed to the Greek mu 'μ'.

Two equivalent domains have the same normalised form. And the normalised form of a normalised domain is itself (i.e., if d is normalised, the following is true: d == normalizeDomain(d) )

This operation is equivalent to encoding and the decoding a Unicode hostname.

Parameters:
domain a domain to be normalised
Returns:
the normalised domain, or QString::null if the domain is invalid.

Definition at line 1034 of file kresolver.cpp.

QStrList KResolver::protocolName ( const char *  protoname  )  [static]

Finds all aliases for a given protocol name.

Parameters:
protoname the protocol name to be looked for
Returns:
all the protocol names in a list. The first is the "proper" name.

Definition at line 657 of file kresolver.cpp.

QStrList KResolver::protocolName ( int  protonum  )  [static]

Resolves a protocol number to its names.

Note: the returned QStrList operates on deep-copies.

Parameters:
protonum the protocol number to be looked for
Returns:
all the protocol names in a list. The first is the "proper" name.

Definition at line 610 of file kresolver.cpp.

int KResolver::protocolNumber ( const char *  protoname  )  [static]

Resolves a protocol name to its number.

Parameters:
protoname the protocol name to be looked for
Returns:
the protocol number or -1 if we couldn't locate it

Definition at line 704 of file kresolver.cpp.

KResolverResults KResolver::resolve ( const QString host,
const QString service,
int  flags = 0,
int  families = KResolver::InternetFamily 
) [static]

Resolve the nodename and service name synchronously.

This static function is provided as convenience for simplifying name resolution. It resolves the given host and service names synchronously and returns the results it found. It is equivalent to the following code:

   KResolver qres(host, service);
   qres.setFlags(flags);
   qres.setFamily(families)
   qres.start();
   qres.wait();
   return qres.results();
Parameters:
host the nodename to resolve
service the service to resolve
flags flags to be used
families the families to be searched
Returns:
a KResolverResults object containing the results
See also:
KResolverResults for information on how to obtain the error code

Definition at line 587 of file kresolver.cpp.

bool KResolver::resolveAsync ( QObject userObj,
const char *  userSlot,
const QString host,
const QString service,
int  flags = 0,
int  families = KResolver::InternetFamily 
) [static]

Start an asynchronous name resolution.

This function is provided as a convenience to simplify the resolution process. It creates an internal KResolver object, connects the finished signal to the given slot and starts the resolution asynchronously. It is more or less equivalent to the following code:

Note: this function may trigger the signal before it returns, so your code must be prepared for this situation.

   KResolver* qres = new KResolver(host, service);
   QObject::connect(qres, SIGNAL(finished(KResolverResults)),
              userObj, userSlot);
   qres->setFlags(flags);
   qres->setFamily(families);
   return qres->start();

You should use it like this in your code:

   KResolver::resolveAsync(myObj, SLOT(mySlot(KResolverResults)), host, service);
Parameters:
userObj the object whose slot userSlot we will connect
userSlot the slot to which we'll connect
host the nodename to resolve
service the service to resolve
flags flags to be used
families families to be searcheed
Returns:
true if the queueing was successful, false if not
See also:
KResolverResults for information on how to obtain the error code

Definition at line 598 of file kresolver.cpp.

KResolverResults KResolver::results (  )  const

Retrieves the results of this resolution.

Use this function to retrieve the results of the resolution. If no data was resolved (yet) or if we failed, this function will return an empty object.

Returns:
the resolved data
See also:
status for information on finding out if the resolution was successful

Definition at line 516 of file kresolver.cpp.

QStrList KResolver::serviceName ( int  port,
const char *  protoname 
) [static]

Resolves a port number to its names.

Note: the returned QStrList operates on deep copies.

Parameters:
port the port number, in host byte-order
protoname the protocol it is associated with
Returns:
all the service names in a list. The first is the "proper" name.

Definition at line 837 of file kresolver.cpp.

QStrList KResolver::serviceName ( const char *  servname,
const char *  protoname 
) [static]

Finds all the aliases for a given service name.

Note: the returned QStrList operates on deep-copies.

Parameters:
servname the service alias to be looked for
protoname the protocol it is associated with
Returns:
all the service names in a list. The first is the "proper" name.

Definition at line 790 of file kresolver.cpp.

QString KResolver::serviceName (  )  const

The service name to which the resolution was/is to be performed.

Definition at line 342 of file kresolver.cpp.

int KResolver::servicePort ( const char *  servname,
const char *  protoname 
) [static]

Resolves a service name to its port number.

Parameters:
servname the service name to be looked for
protoname the protocol it is associated with
Returns:
the port number in host byte-order or -1 in case of error

Definition at line 747 of file kresolver.cpp.

void KResolver::setAddress ( const QString node,
const QString service 
)

Sets both the host and the service names.

Setting either value to QString::null will unset them.

Parameters:
node The nodename
service The service name

Definition at line 372 of file kresolver.cpp.

void KNetwork::KResolver::setError ( int  errorcode,
int  systemerror = 0 
) [protected]

Sets the error codes.

void KResolver::setFamily ( int  families  ) 

Sets the allowed socket families.

Parameters:
families the families that we want/accept
See also:
SocketFamilies for possible values

Definition at line 397 of file kresolver.cpp.

int KResolver::setFlags ( int  flags  ) 

Sets the flags.

Parameters:
flags the new flags
Returns:
the old flags
See also:
Flags for an explanation on the flags

Definition at line 385 of file kresolver.cpp.

void KResolver::setNodeName ( const QString nodename  ) 

Sets the nodename for the resolution.

Set the nodename to QString::null to unset it.

Parameters:
nodename The nodename to be resolved.

Definition at line 348 of file kresolver.cpp.

void KResolver::setProtocol ( int  protonum,
const char *  name = 0L 
)

Sets the protocol we want.

Protocols are dependant on the selected address family, so you should know what you are doing if you use this function. Besides, protocols generally are either stream-based or datagram-based, so the value of the socket type is also important. The resolution will fail if these values don't match.

When using an Internet socket, the values for the protocol are the IPPROTO_* constants, defined in <netinet/in.h>.

You may choose to set the protocol either by its number or by its name, or by both. If you set:

  • the number and the name: both values will be stored internally; you may set the name to an empty value, if wanted
  • the number only (name = NULL): the name will be searched in the protocols database
  • the name only (number = 0): the number will be searched in the database
  • neither name nor number: reset to default behaviour
Parameters:
protonum the protocol number we want
name the protocol name

Definition at line 417 of file kresolver.cpp.

void KResolver::setServiceName ( const QString service  ) 

Sets the service name to be resolved.

Set it to QString::null to unset it.

Parameters:
service The service to be resolved.

Definition at line 360 of file kresolver.cpp.

void KResolver::setSocketType ( int  type  ) 

Sets the socket type we want.

The values for the type parameter are the SOCK_* constants, defined in <sys/socket.h>. The most common values are:

  • SOCK_STREAM streaming socket (= reliable, sequenced, connection-based)
  • SOCK_DGRAM datagram socket (= unreliable, connectionless)
  • SOCK_RAW raw socket, with direct access to the container protocol (such as IP)

These three are the only values to which it is guaranteed that resolution will work. Some systems may define other constants (such as SOCK_RDM for reliable datagrams), but support is implementation-defined.

Parameters:
type the wanted socket type (SOCK_* constants). Set 0 to use the default.

Definition at line 407 of file kresolver.cpp.

bool KResolver::start (  ) 

Starts the name resolution asynchronously.

This function will queue this object for resolution and will return immediately. The status upon exit will either be Queued or InProgress or Failed.

This function does nothing if the object is already queued. But if it had already succeeded or failed, this function will re-start it.

Note: if both the nodename and the servicename are unset, this function will not queue, but will set a success state and emit the signal. Also note that in this case and maybe others, the signal finished might be emitted before this function returns.

Returns:
true if this request was successfully queued for asynchronous resolution

Definition at line 438 of file kresolver.cpp.

int KResolver::status (  )  const

Retrieve the current status of this object.

See also:
StatusCodes for the possible status codes.

Definition at line 312 of file kresolver.cpp.

int KResolver::systemError (  )  const

Retrieve the associated system error code in this object.

Many resolution operations may generate an extra error code as given by the C errno variable. That value is stored in the object and can be retrieved by this function.

Definition at line 324 of file kresolver.cpp.

bool KResolver::wait ( int  msec = 0  ) 

Waits for a request to finish resolving.

This function will wait on a running request for its termination. The status upon exit will either be Success or Failed or Canceled.

This function may be called from any thread, even one that is not the GUI thread or the one that started the resolution process. But note this function is not thread-safe nor reentrant: i.e., only one thread can be waiting on one given object.

Also note that this function ensures that the finished signal is emitted before it returns. That means that, as a side-effect, whenever wait() is called, the signal is emitted on the thread calling wait().

Parameters:
msec the time to wait, in milliseconds or 0 to wait forever
Returns:
true if the resolution has finished processing, even when it failed or was canceled. False means the wait timed out and the resolution is still running.

Definition at line 457 of file kresolver.cpp.


The documentation for this class was generated from the following files:
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