KZoneAllocator Class Reference

Memory allocator for large groups of small objects. More...

#include <kallocator.h>

List of all members.

Public Member Functions

 KZoneAllocator (unsigned long _blockSize=8 *1024)
 ~KZoneAllocator ()
void * allocate (size_t _size)
void deallocate (void *ptr)
void free_since (void *ptr)

Protected Types

typedef QValueList< MemBlock * > MemList

Protected Member Functions

void addBlock (MemBlock *b)
void delBlock (MemBlock *b)
void insertHash (MemBlock *b)
void initHash ()

Protected Attributes

MemBlock * currentBlock
unsigned long blockSize
unsigned long blockOffset
unsigned int log2
unsigned int num_blocks
MemList ** hashList
unsigned int hashSize
bool hashDirty

Detailed Description

Memory allocator for large groups of small objects.

This should be used for large groups of objects that are created and destroyed together. When used carefully for this purpose it is faster and more memory efficient than malloc. Additionally to a usual obstack like allocator you can also free the objects individually. Because it does no compaction it still is faster then malloc()/free(). Depending on the exact usage pattern that might come at the expense of some memory though.

Author:
Waldo Bastian <bastian@kde.org>, Michael Matz <matz@kde.org>

Definition at line 46 of file kallocator.h.


Member Typedef Documentation

typedef QValueList<MemBlock *> KZoneAllocator::MemList [protected]

A list of chunks.

Definition at line 114 of file kallocator.h.


Constructor & Destructor Documentation

KZoneAllocator::KZoneAllocator ( unsigned long  _blockSize = 8*1024  ) 

Creates a KZoneAllocator object.

Parameters:
_blockSize Size in bytes of the blocks requested from malloc.

Definition at line 48 of file kallocator.cpp.

KZoneAllocator::~KZoneAllocator (  ) 

Destructs the ZoneAllocator and free all memory allocated by it.

Definition at line 59 of file kallocator.cpp.


Member Function Documentation

void KZoneAllocator::addBlock ( MemBlock *  b  )  [protected]

Add a new memory block to the pool of blocks, and reorganize the hash lists if needed.

Parameters:
b block to add

Definition at line 102 of file kallocator.cpp.

void * KZoneAllocator::allocate ( size_t  _size  ) 

Allocates a memory block.

Parameters:
_size Size in bytes of the memory block. Memory is aligned to the size of a pointer.

Definition at line 184 of file kallocator.cpp.

void KZoneAllocator::deallocate ( void *  ptr  ) 

Gives back a block returned by allocate() to the zone allocator, and possibly deallocates the block holding it (when it's empty).

The first deallocate() after many allocate() calls (or the first at all) builds an internal data structure for speeding up deallocation. The consistency of that structure is maintained from then on (by allocate() and deallocate()) unless many more objects are allocated without any intervening deallocation, in which case it's thrown away and rebuilt at the next deallocate().

The effect of this is, that such initial deallocate() calls take more time then the normal calls, and that after this list is built, i.e. generally if deallocate() is used at all, also allocate() is a little bit slower. This means, that if you want to squeeze out the last bit performance you would want to use KZoneAllocator as an obstack, i.e. just use the functions allocate() and free_since(). All the remaining memory is returned to the system if the zone allocator is destroyed.

Parameters:
ptr Pointer as returned by allocate().

Definition at line 207 of file kallocator.cpp.

void KZoneAllocator::delBlock ( MemBlock *  b  )  [protected]

Delete a memory block.

This really returns the memory to the heap.

Parameters:
b block to delete

Definition at line 148 of file kallocator.cpp.

void KZoneAllocator::free_since ( void *  ptr  ) 

Deallocate many objects at once.

free_since() deallocates all objects allocated after ptr, including ptr itself.

The intended use is something along the lines of:

 KZoneAllocator alloc(8192);
 void *remember_me = alloc.allocate(0);
 for (int i = 0; i < 1000; i++)
   do_something_with (alloc.allocate(12));
 alloc.free_since (remember_me);

Note, that we don't need to remember all the pointers to the 12-byte objects for freeing them. The free_since() does deallocate them all at once.

Parameters:
ptr Pointer as returned by allocate(). It acts like a kind of mark of a certain position in the stack of all objects, off which you can throw away everything above that mark.

Definition at line 240 of file kallocator.cpp.

void KZoneAllocator::initHash (  )  [protected]

Reinitialize hash list.

Definition at line 122 of file kallocator.cpp.


Member Data Documentation

unsigned long KZoneAllocator::blockOffset [protected]

Store offset into current block; size-offset is free.

Definition at line 125 of file kallocator.h.

unsigned long KZoneAllocator::blockSize [protected]

Store block size from constructor.

Definition at line 123 of file kallocator.h.

MemBlock* KZoneAllocator::currentBlock [protected]

One block is 'current' to satisfy requests.

Definition at line 121 of file kallocator.h.

bool KZoneAllocator::hashDirty [protected]

Flag the hashes as in need of reorganization.

Definition at line 135 of file kallocator.h.

Collection of lists of blocks, for lookups.

Definition at line 131 of file kallocator.h.

unsigned int KZoneAllocator::hashSize [protected]

Count of hashes.

Definition at line 133 of file kallocator.h.

unsigned int KZoneAllocator::log2 [protected]

base-2 log of the block size.

Definition at line 127 of file kallocator.h.

unsigned int KZoneAllocator::num_blocks [protected]

Count total number of allocated blocks.

Definition at line 129 of file kallocator.h.


The documentation for this class was generated from the following files:
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