ObjFW
OHGameControllerAxis+Private.h
1 /*
2  * Copyright (c) 2008-2025 Jonathan Schleifer <js@nil.im>
3  *
4  * All rights reserved.
5  *
6  * This program is free software: you can redistribute it and/or modify it
7  * under the terms of the GNU Lesser General Public License version 3.0 only,
8  * as published by the Free Software Foundation.
9  *
10  * This program is distributed in the hope that it will be useful, but WITHOUT
11  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12  * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
13  * version 3.0 for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public License
16  * version 3.0 along with this program. If not, see
17  * <https://www.gnu.org/licenses/>.
18  */
19 
20 #import "OHGameControllerAxis.h"
21 
22 OF_ASSUME_NONNULL_BEGIN
23 
24 OF_DIRECT_MEMBERS
25 @interface OHGameControllerAxis ()
26 #if defined(OF_LINUX) && defined(OF_HAVE_FILES)
27 @property (nonatomic, setter=oh_setMinRawValue:) int32_t oh_minRawValue;
28 @property (nonatomic, setter=oh_setMaxRawValue:) int32_t oh_maxRawValue;
29 @property (nonatomic, getter=oh_isInverted, setter=oh_setInverted:)
30  bool oh_inverted;
31 #endif
32 @end
33 
34 OF_ASSUME_NONNULL_END
An axis of a game controller.
Definition: OHGameControllerAxis.h:40