Name: | godot |
---|---|
Version: | 3.0.6 |
Release: | 1.el7 |
Architecture: | aarch64 |
Group: | Unspecified |
Size: | 42701227 |
License: | MIT and CC-BY and ASL 2.0 and BSD and zlib and OFL and Bitstream Vera Fonts Copyright and ISC and MPLv2.0 |
RPM: | godot-3.0.6-1.el7.aarch64.rpm |
Source RPM: | godot-3.0.6-1.el7.src.rpm |
Build Date: | Thu Sep 13 2018 |
Build Host: | ca-buildarm02.us.oracle.com |
Vendor: | Oracle America |
URL: | https://godotengine.org |
Summary: | Multi-platform 2D and 3D game engine with a feature-rich editor |
Description: | Godot is an advanced, feature-packed, multi-platform 2D and 3D game engine. It provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel. Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code. |
- Version 3.0.6-stable (fixes CVE-2018-1000224)
- Rebuilt for https://fedoraproject.org/wiki/Fedora_29_Mass_Rebuild
- Version 3.0.4-stable
- Version 3.0.3-stable - Enable aarch64 support - Disable FT_LOAD_COLOR usage, not supported in FreeType 2.4
- Fix inclusion of armv7hl-specific patch in SRPM
- Initial Godot package for Fedora, based on my own Mageia package. - Exclude unsupported arches: aarch64 ppc64 ppc64le s390x - Workaround GCC < 8.1 ICE on armv7hl
+ Revision: 1209402 - Fix launch argument of desktop file
+ Revision: 1206473 - Add upstream patch to fix server platform build - Version 3.0.2-stable
+ Revision: 1198620 - Update tarball to final 3.0-stable
+ Revision: 1198552 - rebuild for new libvpx 1.7.0