| Name: | jumpnbump |
|---|---|
| Version: | 1.60 |
| Release: | 2.el7 |
| Architecture: | x86_64 |
| Group: | Amusements/Games |
| Size: | 638970 |
| License: | GPLv2+ |
| RPM: | jumpnbump-1.60-2.el7.x86_64.rpm |
| Source RPM: | jumpnbump-1.60-2.el7.src.rpm |
| Build Date: | Wed Nov 08 2017 |
| Build Host: | x86-ol7-builder-01.us.oracle.com |
| Vendor: | Oracle America |
| URL: | https://gitlab.com/LibreGames/jumpnbump |
| Summary: | Cute multiplayer platform game with bunnies |
| Description: | Jump 'n Bump is a cute multiplayer platform game in which you, as a bunny, have to jump on your opponents to make them explode. It is a true multiplayer game with network support and shouldn't be played alone, although computer bunnies with limited AI are available. The game is a UNIX port of the old DOS game by Brainchild Design. |
- Add missing dependency: libmodplug for music support - Add missing dependency: pygtk2-libglade
- Import in Fedora (#1456203) - Adapt to Fedora with help from Neal Gompa - Backport upstream patches for appdata file and python shebang - Add scriptlets to update the icon cache in the absence of filetriggers https://fedoraproject.org/wiki/Packaging:Scriptlets#Icon_Cache
+ Revision: 1105173 - Package more docs and license terms
+ Revision: 1104457 - Version 1.60
+ Revision: 1103391 - Fix bogus requires in jumpnbump-menu, and make it noarch
+ Revision: 1103253 - Disable parallel build completely - Sync with upstream 20170519, adds jumpnbump-menu subpackage
+ Revision: 1102304 - Snapshot 20170516
+ Revision: 1096845 - Limit number of jobs for parallel build - Another attempt to fix parallel building - Attempt at fixing dependency ordering - imported package jumpnbump